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Game Design is the process of deciding the rules and mechanics of a game, and solving balancing problems to achieve the intended play experience. For questions about design of software code, use the Software Engineering or Algorithm tags instead. Likewise, questions about visual design should use Art or Graphics tags.

3 votes

Which purpose do armor points serve?

If game have mechanism that on eg. 50% health character gets some kind of debuff, having more armor or health is something different. And armor in good enough state can provide some kind of buff (eg. …
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1 vote

Is it possible to calculate or mathematically prove if a game is balanced / fair?

Theoreticaly it is possible, but for most games it is extremely difficult so it can be considered impossible. One approach: Convert game into normal form. Game in normal form is Set of strategies for …
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0 votes

RTS Balancing for Units with Different Costs

whether one unit of fighters is 1 fighter or 5 fighters should not significantly change anything about how good fighter is. So normalize by cost. You should analyze how they work when used correctly. …
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