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I'm working on a Roblox game, but whenever I test it, none of the parts I added in the game display in the Explorer or in the game itself. It works perfectly fine when I view it in the studio, though. Here is the only script that I have running in game:

local cam = workspace.CurrentCamera
cam.CameraType = Enum.CameraType.Scriptable
wait(0.1)
cam.CameraType = Enum.CameraType.Scriptable
cam.CFrame = CFrame.new(Vector3.new(-122.911, 43.925, -46.551))
--cam.CFrame.Rotation = CFrame.new(Vector3.new(-31.43, -174.653, 0))

Any help is appreciated!

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1 Answer 1

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The parts were just unanchored😐

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    \$\begingroup\$ This answer would be more useful for future readers struggling with similar issues if you edit it to include: 1) What signs allowed you to diagnose that the parts were unanchored, 2) What steps did you take to correct this issue? \$\endgroup\$
    – DMGregory
    Commented Oct 30, 2023 at 23:38

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