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I am trying to create game object by dragging image from project window to scene I am getting error as due to floating point precision limitation- it is recommended to bring the world coordinates of game object within smaller range I am following ruby's adventure tutorial in unity learning

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    \$\begingroup\$ Have you tried working closer to the world origin, position (0, 0, 0)? \$\endgroup\$
    – DMGregory
    Commented Jun 24, 2020 at 12:00

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This happens when the GameObject is very far away from the world center. Check its transform in the Inspector. The x, y, or z coordinate is probably greater than 100,000 units. You should never position anything this far from the world origin unless you have a good reason to.

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