I'm using shell 32 to get some file descriptions. It works perfect in Visual Studio 2010, but when it comes inside unity3d it crashes.
The code is:
using Shell32;
ShellClass shell = new ShellClass();
Folder objFolder = shell.NameSpace(path);
string fileTitle = objFolder.GetDetailsOf(objFolder.Items().item(0),21); //Crash on this line
I appreciate your help.