I'm a beginner Unity 3d developer. I want to keep quads one aside another touching each other and use that as a road for making an endless runner game. The problem is each of the quads have their own box collider thus the car bounces a little bit sometimes.
Is there any way to get those stuff connected with each other and make the whole thing behave like a single plane?
I know using a big box collider covering all the quads in the repeating unit is gonna work but I don't want to use that.