I would like to create a seamless 3D Texture, I have read that it's doable with a 5D noise function but I can't find any implementation and the math is over my head here.
How can I create a 5D noise function to create a seamless 3D texture?
I would like to create a seamless 3D Texture, I have read that it's doable with a 5D noise function but I can't find any implementation and the math is over my head here.
How can I create a 5D noise function to create a seamless 3D texture?