# Can Soomla directories be safely moved one directory down in Unity?

I'm integrating in-app purchases in my game. To do so, I chose to use Soomla (http:soom.la) asset. I use the free version registering for the grow bundle. I've downloaded a unitypackage named unity3d-grow-spend from my grow web console.

When I'm going to import the unitypackage I find that it wants to import things in a variety of top-level directories, like:

/GROW/*
/Plugins/Android/*
/Plugins/GROW/*
/Plugins/iOS/*
/Plugins/Soomla/*
/Plugins/WP8/*
/Soomla/*
/WebPlayerTemplates/SoomlaConfig/*


All this installs inside my /Assets directory.

The thing is that in my assets I only have

/Assets/Scenes
/Assets/Plugins


and I do not want pollution in there.

Question:

Is it safe to move /Assets/GROW into /Assets/Vendor/GROW and move Soomla and WebPlayerTemplates also into the Vendor directory?

Or doing that movement some in-app purchases mechanism will fail?

This would result in having only

/Assets/Scenes
/Assets/Plugins
/Assets/Vendor


in the top-level, which is rather nice.

• As I use the free version, which is a bundle to grow, I moved both, the /GROW/* and the /Soomla/* into /Vendor/GROW/* and /Vendor/Soomla/*. Doing so, gives some erros into the log window. Instead, I could still compile and publish, and publication works properly connecting to the play-store in-app purchase market performing the operations from inside Vendor. Thanks @Hamza. I'll report more if I ever find why those errors or how to correct them. – Xavi Montero Feb 28 '16 at 11:33