I have a player in the center of the screen, where I also have my mouse position origin. (0,0) I would like to know the direction of the mouse, imagine splitting the screen with a X, so the top quadrant would be north, the bottom would be south... and so on. So if my mouse was at 5,-100 it should log ("North") as that is just a bit to the left and up 100 pixels.
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1\$\begingroup\$ Come on people. This is a valid question, even though it's simple. Explain your down votes if you're going to down vote. \$\endgroup\$– HouseCommented Dec 21, 2012 at 19:39
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\$\begingroup\$ Without the accepted answer it is difficult to understand exactly what is being asked. This question reads more like a statement. Since this site strives to be a knowledge base for future users consider rephrasing as a clearer question. \$\endgroup\$– Alex ShepardCommented Dec 21, 2012 at 19:46
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\$\begingroup\$ -1 Severe lack of research \$\endgroup\$– AnkoCommented Dec 22, 2012 at 2:25
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\$\begingroup\$ I would say this question which reads as how to track the mouse direction so I can find if I move north, south, east and west. It is pretty hard to google for that, atleast I fail to do so. \$\endgroup\$– OMG-1Commented Aug 8, 2019 at 18:55
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1 Answer
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if (Abs(Y) > Abs(x)) {
if (Y < 0) {
return "North";
} else {
return "South";
}
} else {
if (X < 0) {
return "West";
} else {
return "East";
}
}
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\$\begingroup\$ I thought for sure some trig would be needed, I guess not! \$\endgroup\$ Commented Dec 21, 2012 at 13:59
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2\$\begingroup\$ Might want a slight amendment to the code to handle the
X == Y == 0
case. \$\endgroup\$ Commented Dec 21, 2012 at 23:05