I'm looking at creating a game for Android and while I have most of the ins and outs worked out, the one thing I'm struggling with is how to store data for the game.
Ultimately, the game will be based off of a lot of pre-defined data and statistics so the obvious choice to me would be something like SQLite, but as I'm pretty new to the realm of Android and Game Development, I'm not 100% certain if this is the right route to follow.
The data will be general pre-defined data as well as player data (along the lines of careers stats - what place finished, etc).
I was wondering if there was a better/best practice solution that wasn't SQLite and that would provide said functionality and if so, could you point me in the right direction?