I'm following this tutorial on Udemy about learning the basics of Unreal Engine as I start up my CS degree, and I've reached a problem where CoreMinimal.h
cannot be found.
This solution was proposed in the Q&A community, however I still could not quite understand it! I'm still learning and would love some help ;)
Here is my code!
// Fill out your copyright notice in the Description page of Project Settings.
#pragma once
#include "CoreMinimal.h"
#include "GameFramework/Pawn.h"
#include "ShipController.generated.h"
UCLASS()
class SPACESHOOTER_API AShipController : public APawn
{
GENERATED_BODY()
public:
// Sets default values for this pawn's properties
AShipController();
protected:
// Called when the game starts or when spawned
virtual void BeginPlay() override;
public:
// Called every frame
virtual void Tick(float DeltaTime) override;
// Called to bind functionality to input
virtual void SetupPlayerInputComponent(class UInputComponent* PlayerInputComponent) override;
};