I am working on a game similar to Don’t Starve. Mechanics of the game are all also pretty similar. You craft things, you can explore a random open world and you need to survive. Because I really like the way Don’t Starve generates worlds with biomes, and this branch like structure:
I want my world generator to generate worlds similar to this on a large tilemap, with custom biomes, but I don’t think they use perlin noise for it. Here you can see different biome sections of the game:
Also I want to explore other possibilities than noise to generate worlds, so I don’t want to use it for this project.