I've just started the development of an XNA game, and I'm asking myself if it wouldn't be better to use an open-source alternative since I absolutely want to keep the complete control over my game. I need to be able to sell it to whoever I want, using the media I want.
Based on the XNA license and all that sort of legal stuff, am I allowed to sell an XNA game on my own, or am I forced to sell it through the Xbox Live Marketplace?
I'd like to see some reliable reference with your answer.