Timeline for Maintaining unit formation while following path
Current License: CC BY-SA 4.0
15 events
when toggle format | what | by | license | comment | |
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Jun 29, 2022 at 6:00 | history | tweeted | twitter.com/StackGameDev/status/1542025166682742784 | ||
Jun 24, 2022 at 18:11 | answer | added | zelinka | timeline score: 0 | |
Jun 24, 2022 at 14:54 | answer | added | Lcheste3 | timeline score: 2 | |
Jun 23, 2022 at 15:29 | history | became hot network question | |||
Jun 23, 2022 at 12:22 | answer | added | Philipp | timeline score: 15 | |
Jun 23, 2022 at 12:18 | history | edited | Vaillancourt♦ | CC BY-SA 4.0 |
You don't even need to to mention it in the text if it can be done in a tag!
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Jun 23, 2022 at 12:17 | history | edited | Philipp | CC BY-SA 4.0 |
Debating technologies is off-topic on this website, so you don't need to apologize for your technology choices.
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Jun 23, 2022 at 12:10 | comment | added | DMGregory♦ | Have you consulted past Q&A here about implementing unit formations in RTS games? | |
Jun 23, 2022 at 12:07 | history | edited | DMGregory♦ | CC BY-SA 4.0 |
Cleanup
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Jun 23, 2022 at 8:48 | comment | added | liggiorgio | What have you tried so far to fix the unwanted behaviour? | |
Jun 23, 2022 at 8:21 | comment | added | GauthierBee | Ive tried to make each unit move with a A* , but using this method the battalion is "broken" like in the video . | |
Jun 23, 2022 at 7:56 | review | Close votes | |||
Jun 29, 2022 at 3:09 | |||||
Jun 23, 2022 at 7:53 | comment | added | liggiorgio | What have you tried so far? You said what you want to achieve, but not what's the problem with your current implementation. | |
S Jun 23, 2022 at 7:24 | review | First questions | |||
Jun 23, 2022 at 7:53 | |||||
S Jun 23, 2022 at 7:24 | history | asked | GauthierBee | CC BY-SA 4.0 |