Timeline for Curved 3D health bar
Current License: CC BY-SA 4.0
11 events
when toggle format | what | by | license | comment | |
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Feb 9, 2021 at 21:09 | answer | added | Philipp | timeline score: 2 | |
Feb 9, 2021 at 14:19 | comment | added | Philipp | @D.Kallan Doing it as a true 3d object would allow some neat things, though. Like having it stay in place when moving the camera. Or having 3d meshes inside of it obscure it partially (like in the screenshot). | |
Feb 9, 2021 at 14:04 | comment | added | D.Kallan | Hi there. Wouldn't this be the same as how you make a 'regular' healthbar (I mean when you google how to make one), but instead of a rectangle, you use an image (it may look 3D or how you want but can still be a flat image) or an object that you resize, etc. ? | |
Feb 9, 2021 at 13:15 | history | edited | Philipp | CC BY-SA 4.0 |
added 5 characters in body
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Feb 9, 2021 at 13:14 | history | edited | DMGregory♦ | CC BY-SA 4.0 |
Don't repeat tags in title
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Feb 9, 2021 at 13:12 | answer | added | Naor Hadar | timeline score: 0 | |
Feb 9, 2021 at 13:09 | history | edited | raffa50 | CC BY-SA 4.0 |
edited tags
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Feb 9, 2021 at 12:51 | history | edited | Philipp | CC BY-SA 4.0 |
added information from comment thread
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Feb 9, 2021 at 12:35 | comment | added | Philipp | By the way, you get higher quality screenshots when you don't take photos of your screen with your cellphone camera but take proper software screenshots. When the game runs in Steam, then you can do that with F12. In other games you can use Alt+PrintScreen and then paste it in your preferred image editor. | |
Feb 9, 2021 at 12:17 | review | First posts | |||
Feb 9, 2021 at 22:14 | |||||
Feb 9, 2021 at 12:15 | history | asked | raffa50 | CC BY-SA 4.0 |