Timeline for Can I use different Tile/Sprite Sizes on the same Tilemap?
Current License: CC BY-SA 4.0
10 events
when toggle format | what | by | license | comment | |
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Aug 24, 2019 at 18:33 | vote | accept | Christopher | ||
Aug 10, 2019 at 20:20 | answer | added | Millard | timeline score: 0 | |
Aug 10, 2019 at 9:37 | comment | added | Christopher | The links really help me :) | |
Aug 10, 2019 at 9:31 | comment | added | Christopher | Sry, I try to clarify. If I use a 32x32 tilemap, does my 64x64 Sprite of my playable character take 4 tiles? | |
Aug 10, 2019 at 9:26 | comment | added | DMGregory♦ | That sounds then like your tilemap is using 100% 32x32 tiles. Your character sprites, which are drawn over the tilemap, not embedded in it, can be any size you want. They don't have to conform to the grid, and can walk smoothly from one grid cell to another, overlapping as they go. Did you try a test to see what that looks like? (Say, grabbing some existing sprites at the resolutions you're thinking about for a quick & dirty mock-up) Did you run into any particular problems making this test work? We can help you solve problems, but at present it's not obvious what obstacle you'd face here. | |
Aug 10, 2019 at 9:21 | comment | added | Christopher | The Main reason we thought to use different Tile/Sprite Sizes is because the background doesnt need as many details as a person/enemy or something like this. Thats why we thought 32x32 for tiles and 64x64 for sprites | |
Aug 10, 2019 at 9:04 | comment | added | DMGregory♦ | Can you clarify what's leading you to want to mix tile sizes this way? General advice when working with low-resolution/pixel art sprites is to keep the pixel density the same for a consistent appearance. There might be a good reason to break this guideline in your game but we'll need to hear about that from you. We can't tell you what sprite size to use - that's a choice you'll need to make for yourself. | |
Aug 10, 2019 at 8:56 | history | edited | DMGregory♦ | CC BY-SA 4.0 |
One question at a time.
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Aug 10, 2019 at 8:39 | history | edited | Christopher | CC BY-SA 4.0 |
added 4 characters in body
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Aug 10, 2019 at 8:34 | history | asked | Christopher | CC BY-SA 4.0 |