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Mar 25, 2019 at 2:01 history bumped CommunityBot This question has answers that may be good or bad; the system has marked it active so that they can be reviewed.
Feb 26, 2019 at 16:47 comment added Zepplock Im aware of that ;) My question was more around unity engine best practices. I ended up doing mesh for now. I might change it to something else once I need to texture it better.
Feb 23, 2019 at 21:40 comment added DMGregory Hint: 2D sprites are actually drawn as 3D meshes anyway. ;)
Feb 23, 2019 at 21:16 comment added Zepplock @DMGregory that one is 3d mesh, my question is for 2d only
Feb 23, 2019 at 5:33 comment added DMGregory We have a question about dynamically creating textured polygons here. The answer shows shaping the polygon in the editor, but you could use the same script (or similar method) and pass it a list of vertices you've chosen procedurally just as well.
Feb 23, 2019 at 1:27 history edited Zepplock CC BY-SA 4.0
bolded Procedurally
Feb 23, 2019 at 1:25 answer added Bálint timeline score: 2
Feb 23, 2019 at 1:20 review First posts
Feb 26, 2019 at 19:59
Feb 23, 2019 at 1:16 history asked Zepplock CC BY-SA 4.0