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Timeline for FBO lack of 3D Precision

Current License: CC BY-SA 4.0

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Dec 22, 2018 at 21:28 comment added DMGregory Another factor that can impact your depth precision is the positioning of your near & far planes. The greater the ratio of far:near distance, the worse your precision distribution.
Dec 22, 2018 at 21:15 vote accept bay jose
Dec 22, 2018 at 20:25 answer added Bram timeline score: 1
Dec 22, 2018 at 20:18 history edited bay jose CC BY-SA 4.0
added 932 characters in body
Dec 22, 2018 at 1:51 comment added Bram Can you share your code that you use to create the FBO, in particular, how you create the texture that you bind as GL_DEPTH_ATTACHMENT to your framebuffer object?
Dec 22, 2018 at 0:10 review First posts
Dec 23, 2018 at 15:08
Dec 22, 2018 at 0:06 history asked bay jose CC BY-SA 4.0