Timeline for nullException issue [duplicate]
Current License: CC BY-SA 3.0
12 events
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Jun 5, 2017 at 15:02 | history | closed |
Gnemlock doppelgreener Engineer user1430 |
Duplicate of NullReferenceException in Unity | |
Jun 5, 2017 at 10:06 | history | edited | doppelgreener | CC BY-SA 3.0 |
edited title
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Jun 5, 2017 at 8:03 | review | Close votes | |||
Jun 5, 2017 at 15:02 | |||||
Jun 5, 2017 at 2:01 | comment | added | DMGregory♦ |
Which line do you think is initializing plyC , @Jihen007? There's not a single plyC = ... anywhere in what you've shown - and since it's private and not marked [SerializeField] it wouldn't show up to be populated in the inspector either. So it looks like it would still have the default value of null that reference type variables get when they're declared. How do you intend to tell this code which playerController should perform the Attack() action?
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Jun 5, 2017 at 0:50 | answer | added | Vaillancourt♦ | timeline score: 2 | |
Jun 5, 2017 at 0:34 | comment | added | Jihen007 | post Edited ... | |
Jun 5, 2017 at 0:27 | history | edited | Jihen007 | CC BY-SA 3.0 |
added 189 characters in body
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Jun 5, 2017 at 0:08 | comment | added | Vaillancourt♦ |
I would just answer 'No' but that would be rude :P If it were properly initialized, you would not get that exception. Please edit the post and add the code where you think plyC is initialized!
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Jun 5, 2017 at 0:06 | comment | added | Jihen007 | I initialize it in 'mainmanager' as private playerController plyC | |
Jun 5, 2017 at 0:04 | history | edited | Jihen007 | CC BY-SA 3.0 |
added 6 characters in body
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Jun 5, 2017 at 0:03 | comment | added | Vaillancourt♦ |
And where/how do you expect plyC to be initialized?
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Jun 5, 2017 at 0:01 | history | asked | Jihen007 | CC BY-SA 3.0 |