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joe's user avatar
joe's user avatar
joe
  • Member for 8 years, 8 months
  • Last seen more than 5 years ago
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Most efficient way to determine if an entity is in a player's field of vision?
>the server sends entities irrespective of field-of-view: So you're saying if there's 50 people on a map you should just broadcast the data to all of them? My server started lagging once I got +30 connections and the only data it was sending was user id, x, and y so far.
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