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Basile Perrenoud's user avatar
Basile Perrenoud's user avatar
Basile Perrenoud's user avatar
Basile Perrenoud
  • Member for 9 years, 7 months
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When to use a vertex array and when to use a VBO?
Although it has been a year, I just wanted to note that ChrisE is talking about OpenGL ES (Not open GL). And his statement is indeed correct. In GL ES (Light version for mobile), vertex arrays are deprecated in version 3.0.