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Robb's user avatar
Robb's user avatar
Robb
  • Member for 13 years, 11 months
  • Last seen more than 2 years ago
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Random enemy placement on a 2d grid
I would like to know if there are any techniques other than relying on XNA's Random class to generate a number between a min and max. I will try to make a more clear question
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Random Ghost Behavior in PacMan Clone Not Random?
Did you ever come up with a solution SoulBeaver?
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