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I'm programming for computers/notebooks (Windows mainly). I would like the simplest solution while keeping the game quality high. Well, if the game had levels which would have fixed size (not square), that seems as a legit argument, doesn't it?
Sure, in my project it's my responsibility to decide. I think I will use this method. However, I'm also interested in opinions of others, that's why I've asked if it is a good idea in general (although I have mentioned "my game").