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Pedro Garozi's user avatar
Pedro Garozi's user avatar
Pedro Garozi's user avatar
Pedro Garozi
  • Member for 4 years, 5 months
  • Last seen more than a month ago
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How should I store the objects to render?
I had another idea, very similar, but I think the code would be clearer, don't know if it would be more or less efficient though. The idea would be to create one texture for each level and then render directly to that texture acording to the object Z level, then just render the textures to the screen in order. This way, you don't need to store a lot of data to render later.
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