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In computing hardware is the physical objects like the CPU, graphics card, monitor, keyboard, joystick, mouse, memory modules, hard drive etc. This is in contrast to software, which is the operating system, applications, programs etc.

32 votes

Can an application break the graphics card?

It's not the app's responsibility to ensure the GPU doesn't overheat, and it's not the app's fault if it does overheat. If the GPU doesn't have proper cooling, then yes, running a 3D app can heat it …
Nathan Reed's user avatar
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5 votes
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Good resources for learning about graphics hardware

Fabian Giesen's series of blog posts A Trip through the Graphics Pipeline is the best place I know of to get an under-the-hood view of how modern GPUs work, and what APIs like D3D and OpenGL are reall …
Nathan Reed's user avatar
  • 33.7k
3 votes

Would like some help in understanding rendering geometry vs textures

Therefore, triangles smaller than this waste some hardware resources that could otherwise be doing useful work. … The takeaway is that very highly tessellated meshes, with each triangle covering only a few pixels, are likely to be very slow to draw and do not use the GPU's hardware efficiently. …
Nathan Reed's user avatar
  • 33.7k