Search Results
Search type | Search syntax |
---|---|
Tags | [tag] |
Exact | "words here" |
Author |
user:1234 user:me (yours) |
Score |
score:3 (3+) score:0 (none) |
Answers |
answers:3 (3+) answers:0 (none) isaccepted:yes hasaccepted:no inquestion:1234 |
Views | views:250 |
Code | code:"if (foo != bar)" |
Sections |
title:apples body:"apples oranges" |
URL | url:"*.example.com" |
Saves | in:saves |
Status |
closed:yes duplicate:no migrated:no wiki:no |
Types |
is:question is:answer |
Exclude |
-[tag] -apples |
For more details on advanced search visit our help page |
Unity is a cross-platform game creation system that focuses on easy art pipeline process. It consists of a game engine and an integrated development environment. The game engine's scripting is built on Mono.
0
votes
1
answer
385
views
Causing Update loop with Coroutine Unity
< 7 days with C# and Unity
My Win Game screen becomes SetActive and my Player is SetActive false when you are standing in a trigger and crouch. …
0
votes
1
answer
528
views
Why isn't OnCollisionEnter2D working?
I've made a hole. I have animals tagged as animals. When an animal walks into the hole, they disappear. I tried OnTriggerEnter2D() as well, and set the collider to isTrigger, but it still didn't work. …