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MMO is an abbreviation for "massively multiplayer online," a kind of game that allows an extremely large number of concurrent players in a shared world.

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What's the performance benefit of saving all logged in characters in MMOs in regular intervals?

This is not for performance. This is a failsafe. If the world saves every few minutes, then if something happens to the server and it shuts down everyone will only lose a few minutes' progress. By sa …
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