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Rotation is the circular movement of an object around a specific axis.

1 vote
1 answer
765 views

Wrong pivot point of parent / wrong scale of children

When I rotate the native parent object, which holds all the glass pieces, it looks right: Native Parent Rotation When I rotate all the child glass pieces, the distort some weird way, the scaling is … just fine and have the right scaling: New Parent - Child Rotation But now, when I rotate the parent, the pivot point seems to be completely off: New Parent - Parent Rotation The rotation I make …
1 vote

Wrong pivot point of parent / wrong scale of children

Okay, I finally fixed it after several hours. Problem was, my parent plane in Maya was set to something like 6,3 / 2,1 / 3,1. So this was the scaling the object always got imported into Unity, which …
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