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The Irrlicht Engine is an easy to use, cross-platform graphics engine programmed in C++. It supports two hardware accelerated render engines (OpenGL and DirectX), many asset file formats and both GLSL and HLSL shaders.

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Irrlicht app: Creating STL exception leads to segfault

I'm developing application with C++ language and Irrlicht engine. When I add std::runtime_error("err") expression into my code, I got segmentation fault at address 0 (before entering to main). …
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Irrlicht app: Creating STL exception leads to segfault

Looks like a bug related to NVidia. I've found workaround on this site: https://bugs.launchpad.net/ubuntu/+source/nvidia-graphics-drivers-319/+bug/1248642 (post #18) explicitly specifying the path t …
makrusan's user avatar