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Game Design is the process of deciding the rules and mechanics of a game, and solving balancing problems to achieve the intended play experience. For questions about design of software code, use the Software Engineering or Algorithm tags instead. Likewise, questions about visual design should use Art or Graphics tags.

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How do you structure an Item class?

Have one base class Item. Then create two sub class, one for Items with effect and another for Items without effect, like this- class Item { String id; } class EItem extends Item { Map<Stat …
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