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Particle refers to a graphics technique that uses a large number of very small sprites or other graphic objects to simulate certain kinds of "fuzzy" structures like fire, explosions, etc.
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Libgdx particle editor absorb effect
To be more descriptive: I want particles to spawn in a circle and then move towards the center point of that circle (and then disappear there). … I can of course spawn the particles in a circle, but then I cannot seem to find a way to make sure they all move toward a center point. …