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Geometric representations of objects in 3 dimensions. 3D-meshes are made up of a collection of triangles or other polygons, forming volumes and surfaces. They are commonly used for visual representations on computer screens.

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Unity Cutting a hole in mesh

I've set myself a stupid task, that I didn't solve couple years back, again. I've got few meshes with normals pointing inside. Caves. Like mostly circular rooms and tunnels that should connect them. M …
zORg Alex's user avatar
  • 129
2 votes

Unity Cutting a hole in mesh

Solution was to use Parabox CSG for boolean operations. But there was a problem. If I just take a box flip normals and try combining it with a room I'll get a recessions in walls, but not holes. And t …
zORg Alex's user avatar
  • 129