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Geometric representations of objects in 3 dimensions. 3D-meshes are made up of a collection of triangles or other polygons, forming volumes and surfaces. They are commonly used for visual representations on computer screens.
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Unity Cutting a hole in mesh
I've set myself a stupid task, that I didn't solve couple years back, again.
I've got few meshes with normals pointing inside. Caves. Like mostly circular rooms and tunnels that should connect them. M …
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Unity Cutting a hole in mesh
Solution was to use Parabox CSG for boolean operations. But there was a problem. If I just take a box flip normals and try combining it with a room I'll get a recessions in walls, but not holes.
And t …