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The process of generating an image or series of images from a model by means of computer programming.

1 vote
Accepted

Efficient method to export a lot of pre-rendered sprites from 3D models

I am working on copying armatures from a .blend file into other characters meshes and rendering different POS from the 8 corresponded viewport to use them in my game as sprite sources. …
Iman Rosstin's user avatar
2 votes
1 answer
440 views

Efficient method to export a lot of pre-rendered sprites from 3D models

I have a lot of 3D Characters and I wish to use them in a 2.5D game as Sprites; in doing this I have to render them from a fixed camera angle and since each should have its own atlas file containing a …
Iman Rosstin's user avatar
1 vote
1 answer
812 views

How should I set camera in Blender for example to render a sprite which can be used in an is...

I am trying to render some 3D model in blender and use them as a texture sprite in a game which uses Apple’s SpriteKit. I have an isometric map with tiles size : 32 as width and 24 as height, Since I …
Iman Rosstin's user avatar
2 votes
Accepted

How should I set camera in Blender for example to render a sprite which can be used in an is...

Well, the problem was that my sprites size weren’t a multiple of 32 so the scale and the geometric calculation were not as accurate as I expected to be. Theoretically it had to work! But it didn’t. I …
Iman Rosstin's user avatar