Search Results
Search type | Search syntax |
---|---|
Tags | [tag] |
Exact | "words here" |
Author |
user:1234 user:me (yours) |
Score |
score:3 (3+) score:0 (none) |
Answers |
answers:3 (3+) answers:0 (none) isaccepted:yes hasaccepted:no inquestion:1234 |
Views | views:250 |
Code | code:"if (foo != bar)" |
Sections |
title:apples body:"apples oranges" |
URL | url:"*.example.com" |
Saves | in:saves |
Status |
closed:yes duplicate:no migrated:no wiki:no |
Types |
is:question is:answer |
Exclude |
-[tag] -apples |
For more details on advanced search visit our help page |
The process of generating an image or series of images from a model by means of computer programming.
1
vote
Accepted
Efficient method to export a lot of pre-rendered sprites from 3D models
I am working on copying armatures from a .blend file into other characters meshes and rendering different POS from the 8 corresponded viewport to use them in my game as sprite sources. …
2
votes
1
answer
440
views
Efficient method to export a lot of pre-rendered sprites from 3D models
I have a lot of 3D Characters and I wish to use them in a 2.5D game as Sprites; in doing this I have to render them from a fixed camera angle and since each should have its own atlas file containing a …
1
vote
1
answer
812
views
How should I set camera in Blender for example to render a sprite which can be used in an is...
I am trying to render some 3D model in blender and use them as a texture sprite in a game which uses Apple’s SpriteKit.
I have an isometric map with tiles size : 32 as width and 24 as height, Since I …
2
votes
Accepted
How should I set camera in Blender for example to render a sprite which can be used in an is...
Well, the problem was that my sprites size weren’t a multiple of 32 so the scale and the geometric calculation were not as accurate as I expected to be. Theoretically it had to work! But it didn’t.
I …