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3 votes
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Why does glBindVertexArray sometimes fail (but mostly not)?

My Program flow is a little convoluted by OO patterns but essentially boils down to that: Creation of VAO: int a =GL.GenVertexArray(); GL.BindVertexArray(a); int b1= GL.GenBuffer(); GL.BindBuffer(BufferTarget.ArrayBuffer …
Robetto's user avatar
  • 181
1 vote

Why does glBindVertexArray sometimes fail (but mostly not)?

Well.. sometimes you have to formulate a question and stop work until you find your answer yourself. In the evening I had some thoughts about resource management. We're talking about .Net ... thus a …
Robetto's user avatar
  • 181