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3
votes
1
answer
624
views
Why does glBindVertexArray sometimes fail (but mostly not)?
My Program flow is a little convoluted by OO patterns but essentially boils down to that:
Creation of VAO:
int a =GL.GenVertexArray();
GL.BindVertexArray(a);
int b1= GL.GenBuffer();
GL.BindBuffer(BufferTarget.ArrayBuffer …
1
vote
Why does glBindVertexArray sometimes fail (but mostly not)?
Well.. sometimes you have to formulate a question and stop work until you find your answer yourself.
In the evening I had some thoughts about resource management. We're talking about .Net ... thus a …