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Unity is a cross-platform game creation system that focuses on easy art pipeline process. It consists of a game engine and an integrated development environment. The game engine's scripting is built on Mono.

0 votes
2 answers
680 views

Rotating only 2 axes of rotation quaternion to "point" in a direction

Note: I am using the Unity DOTS ECS framework, which contains less maths functions, but I can probably implement the same functions from standard unity if the code is public. … This question is not specific to unity though, I think. …
Kyohei Kaneko's user avatar
2 votes
Accepted

Rotating only 2 axes of rotation quaternion to "point" in a direction

Following DMGregory's excellent answer and posts linked, I now understand the issue. I have implemented his function provided in one of those answers, and it works beautifully. This is my solution: I …
Kyohei Kaneko's user avatar
0 votes
1 answer
787 views

Imported Blender modular mesh lighting/shadows issue - Unity

Hi I've very recently started using Unity and am creating a game level. … I've applied test textures and colours to the mesh but have noticed problems when importing into unity. …
Kyohei Kaneko's user avatar
0 votes
Accepted

Imported Blender modular mesh lighting/shadows issue - Unity

The very light wall pieces on the left of the unity render were caused by them actually being duplicate pieces. Deleting the duplicates solved that issue. …
Kyohei Kaneko's user avatar