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C# is a multi-paradigm, managed, strongly typed, garbage-collected, programming language created by Microsoft in conjunction with the .NET platform.

2 votes
Accepted

Torch fire always up regardless of handle direction

you can set the velocity to "world space" and just provide a vertical velocity, the particle system will follow the hand orientation, but the particles emitted will always move upwards.
Lefty's user avatar
  • 159
0 votes
Accepted

Handling image size based on different ios device versions (Unity2D)

to figure out which device the app is running on have a look at: http://docs.unity3d.com/ScriptReference/iPhone-generation.html function http://docs.unity3d.com/ScriptReference/iPhoneGeneration.html …
Lefty's user avatar
  • 159
0 votes

Problems with Raycasting Requirements

I think you have a typo in detectionAlert()... (alerted == false && alerted == false) should be (alerted == false && alertedLock == false)
Lefty's user avatar
  • 159