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Collision detection is the determination of whether or not two or more entities make contact with each other during gameplay.

0 votes
1 answer
835 views

Bounding Box not rotating based on draw rotation (Java)

In the process of developing a 2D game and am having some issues with translating coordinates on rotation. The object being rotated is a sword that is attached to the player. The player currently poin …
Kamakazi's user avatar
1 vote

Unity2D Collision Issue

I would reccomend removing your box collider and then add it back again. It will automatically resize to fit your texture. It looks like it is a bit off to me. The ground detection looks fine, but bo …
Kamakazi's user avatar
1 vote

Collision Detection/Response Issues in Unity

Sounds like a simple rigidbody setting. Change from interpolate to extrapolate, or vice versa. http://docs.unity3d.com/ScriptReference/Rigidbody2D-interpolation.html
Kamakazi's user avatar