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Box2D is an open-source rigid-body 2D physics simulation library for games, written in C++, with ports in various languages

1 vote

Collision Detection/Response Issues in Unity

Sounds like a simple rigidbody setting. Change from interpolate to extrapolate, or vice versa. http://docs.unity3d.com/ScriptReference/Rigidbody2D-interpolation.html
Kamakazi's user avatar