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2D refers to two dimensional space where coordinates are represented with X and Y values.
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How do you structure a 2D level format with collisions etc. in Java (Slick 2D)?
I am developing a game in Java. 2D Fighter, Kind of like the 2d flash game Raze(http://armorgames.com/play/5395/raze). … How do you structure a 2d level with collisions etc.?
Level Notes: Will go up down left right
NOTE: New to gamedev …
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What are some good resources on creating and reading 2D game levels in Java? [closed]
Could some resources be listed in relation to the creation and management of simplistic, efficient 2D game levels, that are available for use with Java? …