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This tag should be used for questions on the management of scenes (in the game engine) , across any platform. Note that the tag of the platform you are using needs to be added also.
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Light settings in UI scene override settings of game scenes loaded additively
For our levels, I separated the UI from the level data, so one scene is a scene which contains only the UI, the other scene has all the game objects and models and ... the light. … So when loading a level, I first load the UI scene (LoadLevel), then the actual play scene (LoadLevelAdditive). …