Questions tagged [scene]

This tag should be used for questions on the management of scenes (in the game engine) , across any platform. Note that the tag of the platform you are using needs to be added also.

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1answer
33 views

How can I take screenshots with two cameras simultaneously in Unity?

I am trying to capture different parts of a scene created in Unity. I have two cameras capturing different parts of the scene. Now, I need to take screenshots using these two cameras simultaneously. ...
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1answer
66 views

How Can I Load Ads Particular Level?

How Can I Apply Ads Different Level?? I Create A 40 Level, Ex: Level1 complete then load ads Interstitial Level2 complete then load ads Interstitial Level3 complete then load ads Rewarded Level4 ...
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2answers
21 views

Creating UI with multiple scenes inside of a scene

I am trying to create a menu UI. I have three menus, one main one that I want to display in the center of the screen and two smaller ones that will come out from the left and right respectively. I ...
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0answers
14 views

Switch scenes and continue to receive bluetooth stream from Update

I have a scene where I'm connected to a BLE device and receive data in bytes. I want to switch scenes from the current Update and continue to receive the data without disconnecting. How should I do ...
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1answer
47 views

How to remove an element from the scene while keeping it in array?

I combined cube meshes to make a big one. I stored the info of every cube in an array within a list of chunk. Now i want to delete the cubes in the scene to only keep the combined result, but without ...
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0answers
56 views

My gameObject does not move, when it returns to its original scene

I have a map where I have a 2d Ship as gameObject, which can be dragged with the finger to travel between islands and do the corresponding activities, when the player finishes playing on the island he ...
1
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1answer
37 views

How do you script movement of two or more characters at the same time in RPG Maker MV?

Its not quite clear how to move 2 characters at the same time from and to fixed positions. Within the tutorials for RPG Maker MV users are shown how to script the movement of single characters at a ...
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0answers
11 views

How to keep data between scenes in unity? [duplicate]

I have a button which changes the color of line renderer, each time you press the button this changes sprite and each sprite represents a color. After the player chose a scene where he could draw with ...
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1answer
64 views

Spawning player at a certain point after a new scene was loaded

I have a Game Manager with a DontDestroyOnLoad function on it, before loading a scene I'm passing the variables needed to reset players position to a certain position. This is what my code looks like; ...
3
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1answer
69 views

How to make party members appear and move to begin a conversation scene in RPG Maker MV?

A common conversation starting trope in JRPGs, when the party is represented as a single character, is for the characters to come out of the player's position and begin talking with each other and the ...
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1answer
50 views

Why it isn't possible to get a progress in SceneManager.LoadSceneAsync between 0.0 and 0.9?

I am trying to understand why does SceneManager.LoadSceneAsync progress always jumps from 0.0 to 0.9, no matter how big a scene can be. To try trigger smoother ...
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1answer
40 views

Timer breaks after changing scenes

I am using this script below to move an animation in unity with no root-motion. It simply walks across the terrain. I have timer attached also so the animation doesn't start to walk for 60 seconds. ...
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1answer
147 views

Unity SceneView Positionning object with mouse position in Editor script

I would like to create an editor tool who can change the position of an object in the scene view into other object in the world, based on mouse position, like in the picture bellow (the red pyramid is ...
5
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1answer
212 views

Concept of “scene” in Godot, misunderstanding

Could anyone clarify a beginner's question in Godot? As in this 3D video tutorial (https://www.youtube.com/watch?v=-D-IcbsdT04), the guy creates one scene for the floor, another scene for the wall, ...
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1answer
123 views

Unity HDRP Testing - Scene View Issues / Lighting / Shaders / Shadows

Yo Guys. Makings this dope, GlassChess Game, Wanted to try out the new HDPR in unity 2018, add the package and volia, its working. (done all settings) So I used custom glass shader before trying out ...
2
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0answers
45 views

Revert a GameObject to a previous version

Is there a way to use an old version of a scene.unity file to revert changes for specific GameObjects only? Occasionally Unity GameObjects can lose all their references in the Inspector (If a prefab ...
2
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1answer
66 views

How can I change view to orthographic using a menu?

I'm writing the custom menu using MenuItem and I'm stuck trying to make scene view orthographic when 5 is pressed. What is the ...
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1answer
37 views

How can I add an in-game level editor?

I have 200 prefabs and a scene with an infinite flat plane. I want to allow user to edit the scene - add, remove, rotate, place that prefabs and save/load resulting "scene" in some custom format. ...
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1answer
66 views

The game is running but it gives me Object reference not set to an instance of an object error on console [duplicate]

When I play the game it works perfectly fine but it shows an error in the console when pressing buttons but it is still working just causing a bit of lag. This is the error: NullReferenceException: ...
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2answers
33 views
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0answers
27 views

OnServerSceneChanged is called many times

In my NetworkManager class, the OnServerSceneChanged function is called many times after change the scene on the server. As I understand it, this function will be called every time I change the ...
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1answer
44 views

My Canvas has an image which I am using for my background but it is blocking my Camera from seeing my Game Scene

So I am not entirely sure how to explain this as I have not had any luck searching online and I'm sure this is a simple problem but I'm being stupid and can't see it. I have a Canvas which is for my ...
1
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0answers
15 views

SceneNode transform and Eye and Center position

I am learning some inner workings of game engine development and have come across this confusion. To explain what I am trying to do, I want to start with an example: Let's say that I have an object (...
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0answers
31 views

Restore scene by adding stored objects

My game has a bunch of GameObjects that I created with code at runtime and that I "store" in an array in a static class. When I unload the scene and load it again, these objects are gone (of course). ...
2
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2answers
406 views

GODOT Change scene in node

I will change a scene on button click. But not change the main scene with button. Node structure: main - scene (with childs) - button button.gd: ...
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0answers
27 views

Rendering a scene or prefab in a gallery style view in Unity3D?

I'm working on a project that is a bit like YouTube where someone browses some content, clicks on one and sees it in the youtube player while still seeing the rest of the content. In my case the ...
-4
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1answer
44 views

Find objects with a specific class in Scene in Unity

I need to find every object of the same class in the scene. How can I do this?
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0answers
73 views

How can I load a scene and move the character to a certain location?

I am making a dungeon crawler RPG game in Unity 2D and I want to allow the player to go back and forth between rooms of the dungeon. This is the code for a Master script that sends the player to a re-...
1
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1answer
502 views

Keep the timer counting after changing scenes

In my game you have 2 minutes to finish the whole game and after searching for an answer to my problem I think I should use DontDestroyOnLoad but I can't understand ...
0
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1answer
65 views

How Do I Save A Value In c# Unity [duplicate]

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2
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0answers
260 views

What is the optimal scene size?

I'm coding a small "Binding of Isaac"-like game, with a little help from the official "Scavengers" Unity tutorial, since it's my first game. In the tutorial every level is comprised of only one room. ...
0
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1answer
282 views

creating a trigger to play multiple animations at once

I need a "button" like trigger. The player would walk within the invisible cube that is the trigger, once the player is in the trigger (and only in the trigger) they would be able to press 'e' on ...
1
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0answers
768 views

Unity crash upon opening a specific scene

I have this one specific scene that I spent over 20 hours building. But as of today when I attempt to open it unity crashes. I have opened the error log and it states: ...
1
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2answers
70 views

Loading scene doesn't reactivate gameobjects

I have some levels and a main menu. When starting the game from the main menu (in the editor debug mode) I can select a level a load it, no problem. However, when I wish to go back to the main menu ...
1
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2answers
105 views

Count the number of on-screen pixels occupied by an object

I need to find the number of pixels an object occupies on screen. How do I do that using DirectX?
1
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1answer
1k views

SceneManager.LoadScene doesn't seem to be working in Unity IDE

I'm in the start screen scene of my game and I'm trying to load the actual game. I use the following code: ...
2
votes
2answers
1k views

Fast zoom in and out in Unity Editor

Is it possible to zoom out and zoom in in Unity Editor in Scene View faster than just with the help of scroll wheel on the mouse? I hope there are exist some shortcut for that. Am I right?
1
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1answer
228 views

Importing levels at runtime

I know that the Unity editor can import/export packages which could contains Scenes (levels), but is it possible to import a Scene into a game at runtime without the Unity Editor? What I am trying to ...
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0answers
48 views

Determining whether a large building should be split into multiple scenes

This is about designing a first person retro game in Unity3d. In this game the player would walk around inside a large maze-like building that has corridors on 10-15 different floors. Each floor has ...
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0answers
1k views

Why is Particle System Not Visible Without Scene Window Viewing the Origin?

I have a particle system, which is supposed to be highlighting an important game object, but the Particle System doesn't show on the game window unless the Scene window camera has the Origin (0,0,0) ...
11
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2answers
942 views

How can I visually see changes made to a scene since the last git commit

I'd like to see the changes made in a scene (.unity file) before I commit them to git. I have looked into several GIT/Unity solutions but all of them are made for merging changes and not for showing ...
2
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1answer
110 views

Help understanding camera/scene Unity

I'm a brand new unity developer and I watched a few tutorials and then found a game on the Asset Store to provide a nice base for my game. However the setup, especially with multiple scenes is quite ...
1
vote
1answer
999 views

How to create UI with multiple panels for multiple resolutions

I am trying to create scene that has multiple panels, but only one is visible. When user clicks on appropriate button a transition is happening: camera moves to the right revealing panel on the right ...
1
vote
2answers
482 views

Unity: How to keep the music muted on reloading the scene?

I am giving the user a UI button to mute and unmute the ingame sounds but the problem is when I mute the sounds and then when the game ends and the game scene reloads the sounds comes back up which is ...
0
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3answers
2k views

On button click wait

I have a button I got from google material design asset pack which has a ripple animation when pressed. I'm using the button's click option in the inspector that calls a method that switches scenes. ...
-1
votes
1answer
1k views

Unity-How to use one scene's camera in another scene?

I have two scenes in my game, one is the menu scene with the UI and the other is the scene where all my game items are. Right now my UI looks too plain so what I want is to display my actual game ...
1
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0answers
65 views

Scene doesn't load in editor but loads perfectly fine in final build

When my character dies the game is supposed to load a new scene. The code is perfectly fine because it does this when I make a web build for it. But in the editor I get this: I have no idea what the ...
3
votes
1answer
2k views

Respawn not working properly upon scene reload. Why is this?

So I made a respawn function and what is supposed to happen is the script it supposed to load a saved checkpoint. However I need to reset the scene (and again this worked just fine last night which ...
0
votes
1answer
239 views

Making Scene at editor mode

On Button click at editor mode I am trying to make a scene of selected Hierarchy game-object but the problem is as i click the button new scene become upon and I lost the scene where i were ...
-3
votes
2answers
980 views

What would be a perfect manner to load a scene then the player's position in Unity 5.3?

I have problem with scene's and objects' positions. My problem is that the position of object/player changes after I load the scene. I don't know why this happens. I have saved my object position ...