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A way of drawing digital images using a low-resolution and (often) a limited color palette. This art form is inspired by older computer graphics, where resources (e.g. amount of pixels and colors) were more limited.
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Did retro pixel artists design with CRT's in mind?
There is an often stated claim on discussion boards like Reddit that now retro games of the 8 bit and 16 bit era actually had their art designed with CRT's in mind. I am not talking about video modes …