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An illusion technique for scrolling backgrounds which allows for a finer simulation of depth in 2D graphics.
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libgdx : Scrolling background from spritesheet causes lag when sprite is repositioned... am ... [duplicate]
So, I use a sprite from a spritesheet to draw the background and repeat it. (I am drawing it twice) However, the moment that the background is re-positioned to make it look infinite, it causes a lag.
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