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Questions tagged [parallax-scrolling]

An illusion technique for scrolling backgrounds which allows for a finer simulation of depth in 2D graphics.

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21 views

How to make a parallax background for 2D in unity?

I tried to make a parallax background with the following codes: ...
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1answer
38 views

How do I ignore 1 axis on vector 3 reset to 0,0,0?

coding noob 3D artist here. I'm trying to create a scrolling parallax background with 3D objects, I have it set so that when it scrolls off screen, it resets it's position off screen on the opposite ...
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144 views

How can I implement an infinite parallax background like in Slither.io?

I am trying to replicate the endless scrolling of slither.io but, I can't figure out how to implement it. Since the players can move to any direction and the background needs to be available during ...
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1answer
686 views

Changing texture offset in unity by script

I am trying to change texture offset in a material by a script to create a parallax effect, but it doesn't move a bit no matter what I am trying. Any tips for this case? Or am I missing something?
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2answers
291 views

Move Camera is an order so that the background doesn't move fast

I have created a game where I am moving my player on a platform. The car moves fine on the platform and the camera follows the car as well. My problem is that I wanted my background to move slowly. I ...
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79 views

Make zoomable Camera and Environment follow player smoothly

I am making a 2D side-scroller racing game. The Player is a car that moves on a 2D terrain already created. The Camera follows the Player. I also wanted to created more depth by making the background ...
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2answers
353 views

2D Parallax scrolling through GLSL shader

I currently switched from LWJGL to LibGDX. In LWJGL I had a shader to do parallax scrolling by simply adding an offset to the texture coordinates and it worked fine, the texture repeated itself when ...
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2answers
709 views

How can I make the background of my game move following my player?

I'm starting with Libgdx and I would like to make my ParallaxBackground move following my player. I am using a TiledMap along with Scene2d, and have the camera follow the sprite of my player. I'm ...
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641 views

How to reproduce this (parallax?) effect?

I'm wondering how to imitate the camera movement like in the gif below. It´s from a Android game. This game for example (via GIPHY) Actually, I am not sure if this can be called a parallax effect, ...
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1answer
240 views

Unity TopDown parallax effect only working in three of four directions

I'm a hobbyist at programming so I'm sure I'm missing something very simple: Basically I have a script that has a method for repositioning a 3x3 grid of tiles every time the player goes out of the ...
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1answer
241 views

How to get smooth parallax in a wrap-around world

I'm working on a multiplayer space shooter a-la Star Control melee. The background of the game consists of several layers of tiles sprites making up a parallax effect of clouds and stars. The player ...
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1answer
2k views

How to make a Infinite Verticle Scrolling Background in Pygame

Is there anyone who knows how to create an infinite verticle scrolling background in pygame? Your help would be much appreciated, thanks in advance!
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191 views

What is differential scrolling?

I have seen the term a few times (e.g. here). I tried looking it up but did not find much information. I thought it would be something like parallax-scrolling, but I have seen suggestions otherwise (e....
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4k views

Gyroscope Parallax Effect In Unity

I want to make a parallax effect in Unity 3D with gyroscope like the one on this site: http://matthew.wagerfield.com/parallax/ I found an asset, but it is too expensive. So I need a script which I ...
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101 views

Scrolling Background - smoothest way

I am trying to find the best solution for drawing a scrolling background in my app in Java. For now, I have two images and I move them by 1x and put it's thread to sleep for hmm, 5ms. The problem is ...
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2D Parallax Scrolling

I'm trying to implement parallax scrolling and have a partially working equation (from a book I've read) but it doesn't fully align to the screen. I also want to stick purely to integer maths. I've ...
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3answers
4k views

2D Infinite Runner : how to manage background layers?

First of all, sorry for this post, I guess this already has been discussed. I browsed stackexchange and the web but I couldn't seem to find a clear information for my case, with always mixed results. ...
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1answer
1k views

How to make a scrolling background in Delphi with FireMonkey?

I'm making a scrolling background game alike classic Mario 2D games. How do I make a scrolling background in Delphi XE7 using FireMonkey?
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1answer
242 views

2d parallax edges

I'm writing a mini 2d game, the scene background is based on two images with parallax effect. I want the right edge of both images, finish at the same time matching the right edge of the canvas. But ...
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2answers
1k views

Mobile Game Development: Supporting Multiple Screen Resolution for iOS

Questions When designing the graphics of the game (e.g. for iPhone): What is the resolution I should base it upon? Is it the smaller resolution (iPhone4 screen resolution) so that I could scale it ...
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1answer
882 views

Parallax effect for layers in Unity2D

I have a simple game scene where i have put a number of images. I combined these images into layers (SortinLayer, to be specific). So now I have 3 layers. I have read a few tutorials, but in them was ...
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337 views

Layers with parallax in a game with zoom out by a transformation matrix

I'm trying to implement a parallax rendering to my multi layered backgrounds. It's a classic 2d fighting game like The King of Fighters and Street Fighter. It may have a stage composed by 5 layers. ...
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1answer
849 views

Pause on scrolling backgrounds

I have a typical parallax backgrounds. They are scrolling by ...
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0answers
878 views

How do I do 2D z-index parallax in Unity3d? [closed]

I am new to unity3d and want to develop a simple game like crazy cabie. I have to implement a z-index parallax for moving sprites towards the player and generating new sprite at the farthest z-index. ...
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1answer
1k views

How do I make a scrolling background out of a sequence of images?

I am new to AndEngine and trying to code a basic sidescroller game using the ParallaxLayer class from this example. (I followed the example and it works.) How ...
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0answers
366 views

How should matrix-based Parallax Scrolling work?

The question is at the end, as it requires a bit of context. I'm not sure if my understanding, my code, or LibGDX's ParallaxCamera is wrong. LibGDX's ...
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libgdx : Scrolling background from spritesheet causes lag when sprite is repositioned… am I doing something wrong? [duplicate]

So, I use a sprite from a spritesheet to draw the background and repeat it. (I am drawing it twice) However, the moment that the background is re-positioned to make it look infinite, it causes a lag. ...
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2answers
537 views

How can I optimize a parallax effect consisting of multiple transparent layers?

I have a parallax effect in MonoGame consisting of multiple semi-transparent layers of textures. The effect is simple, but rendering multiple transparent layers on top of each other is rather slow. ...
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0answers
181 views

Unproject considering parallax depth

How can I take screen coordinates (or alternatively world coordinates on the 'primary' parallax plane) and find out what world coordinates they translate into when taking parallax depth into account? ...
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1answer
730 views

Fine-tuning parallaxing objects in 2D games

I'm making a 2D platformer game and I'm having a hard time figuring out how to fine-tune parallaxing objects in-game quickly enough. Problem is I don't even know how to make it faster, so I'm ...
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1answer
503 views

Trouble with a modified parallax scrolling concept

I have a set of layers (each of them being a list of items) moving with different speeds as I mentioned here: https://stackoverflow.com/a/18962019/270197. Layers back in the scene move with slower ...
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1answer
609 views

Approaches to 2D Parallax

In a 2D scrolling platformer, what is the most efficient way or knowing which things with parallax depth should be drawn? The approach below describes trying to know which things are nearby so they ...
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0answers
2k views

Parallax Scrolling Road-2D [duplicate]

I'm working on a racing game which will have a top view from the back camera. The image below displays a similar example. I am confused about how to achieve the movement of the road if parallax ...
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1answer
2k views

Parallax scrolling with 2D camera [duplicate]

I'm developing a 2D Platform game, I have a 2D camera, some backgrounds, and everything is working good. Now I want to implement parallax scrolling to give the illusion of depth in my game, but i can'...
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1answer
628 views

How to get position of CCSprite added to CCParallaxNode?

I have a CCparallaxNodeExtras that scrolls infinite (following the space game tutorial). I added as a child a CCSprite made of other CCSprite, like this: ...
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1answer
261 views

Gap in parallaxing background loop

The bug here is that my background kind of offset a bit itself from where it should draw and so I have this line. I have some troubles understanding why I get this bug when I set a speed that is ...
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2answers
650 views

Parallax background positions when jumping

I am currently building my first Mobile game. The concept is pretty simple, it's a sideways scroller. I have implemented 5 layers to act as parallax scrolling, these are working quite well for ...
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1answer
3k views

How do I implement an AutoParallax Background in AndEngine GLES1?

I'm using AndEngine GLES1. In my game, I use AnalogOnScreenControl to move a sprite and when it moves vertically, the background image also moves vertically. I want to do something like this: that is ...
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0answers
28 views

How do I create a scrollableparallax background in AndEngine GLES1 [duplicate]

In my game I want my background to move side by side as the player moves on screen in AndEngine. I moved my sprite using analogScreenControl. I am using AndEngine GLES1. i don't want to move my ...
2
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1answer
2k views

Showing Parallax entity and AutoParallax entity on same scene in AndEngine

How do I create both a parallax background and an autoparallax background in the same scene using andengine? The problem is, I want one entity to move at a constant speed regardless of the camera's ...
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2answers
1k views

How do I visualize parallax layers in a level editor?

I'm making a 2D game in Unity, but this would apply to any 2D game engine. If I implement multiplane parallax with orthographic cameras, it is difficult to lay out the background layer's sprites and ...
2
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1answer
1k views

How do I make camera follow the player within some bounds?

I am creating a simple ambient/explorer platformer. Because I want the player to only be able to see a new area once they have reached it, I decided to split up the world in rooms. To not make things ...
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3answers
2k views

How should I implement parallax scrolling with pan and zoom in HTML5?

I'm writing a planetary motion simulator with the HTML5 canvas element and I want to put one or more layers of stars in the background. The user can click and drag the screen to navigate around the ...
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0answers
715 views

To stop Spite animation scrolling along the background in openGL ES

After using the endless road algorithm as described here, I also implemented the scrolling of walls along with it. I have the walk animation of the person which is stationed at the center of the ...
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1answer
301 views

Scrolling background stops after awhile? [closed]

Can anyone tell me where my maths is wrong please, it stops scrolling after awhile. ...
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1answer
919 views

Parallax Background Size

If I have three scrolling/continuous parallax backgrounds, what should be the ideal size (width/height) of the background images assuming I am going to support all devices including the new iPad? ...
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2answers
2k views

Road parallax background

I am a beginner in game development. I want to create a parallax background that merges at the front and expands at the bottom. I'm sure there is a way to do this, but I'm missing something. My ...
4
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1answer
823 views

Parallax Scrolling - Layers not preserving their relational positions

I've created a little 2D game engine with parallax scrolling and something has been bugging me for some time. Layers / objects set at a different depths / z orders don't preserve their position ...
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1answer
707 views

How can I scroll sprites when swiping using Cocos2D?

I'm adding 3 sprites (layers) to CCParallaxNode: ...
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3answers
3k views

Question About An Implementation Of Parallax Scrolling In C++/SDL/OpenGL

I been working in a project with a team for a Software Engineering class and we think that using the parallax scrolling will help our game to look really nice but we are not really sure if our idea ...