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Ogre3D (www.ogre3d.org) is a multi-platform, open-source 3D rendering engine.

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Entity system game design and input handler

I have started create a lightweight game engine with Ogre and C++. I have a abstract component class and an abstract entity class. … m_ComponentTypes m_Type; }; #endif /* COMPONENT_HPP_ */ After this I created an EntityManager where I manage all entities in the game world, an a rendersystem where I render all entities and initialize Ogre
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