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Java is both a popular object-oriented programming language and runtime environment which allows Java programs to run unchanged on most hardware and software platforms.
1
vote
Creating a separate renderer for entities in a 2D game
You only truly need a separate class if you're multithreading, so you can have separate constructors, one ran in the render thread. Even then its up to you whether or not you want to do that. The big …
0
votes
0
answers
152
views
How to put OpenGL in a state for drawing blended, colored, nontextured polys?
Using OpenGL1.1 (sadly) I'm trying to draw a cube, which is colored and alpha blended. It is instead showing up as opaque black. Even without including alpha in the color it still shows up as opaque b …
0
votes
Resizing a Framebuffer Object (ie: its attachments) on Screen Resize
Double check if you are truly using viewport correctly.
You're not rebinding the texture to the FBO.
That SHOULDN'T be necessary, however the spec makes no guarantee that glTexImage won't screw up an …