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Mathematics questions deal with the arithmetic, geometry, calculus, formulae and other calculations used in the development of a game.
38
votes
2
answers
10k
views
Why do we use the Pythagorean theorem in game physics?
I've recently learned that we use Pythagorean theorem a lot in our physics calculations and I'm afraid I don't really get the point.
Here's an example from a book to make sure an object doesn't trav …
4
votes
1
answer
5k
views
Most efficient way to implement delta time
Here's one way to implement delta time:
/// init ///
var duration = 5000,
currentTime = Date.now();
// and create cube, scene, camera ect
//////
function animate() {
/// determine delta ///
…
7
votes
2
answers
1k
views
Why isn't this physics code scaling velocities separately?
I'm working my way through this book and I'm trying to work this code out:
var squaredVelocity = this.velocity.x*this.velocity.x
+ this.velocity.z*this.velocity.z;
if (squaredVel …
4
votes
3
answers
4k
views
How much mathematics is involved in video game development? [closed]
I'm average at maths. Maybe a tad below average. If I was going into a normal career I'd be fine. But I want to create video games. Is a career in video game development still on the cards for me?
I …