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cocos2d-x is a cross plaform port of cocos2d-iphone using C++. It supports iOS, Mac, Android, Samsung Bada, BlackBerry Tablet OS, Windows and Linux. It has built-in bindings for Lua and Javascript.

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Cocos framework gives large Android builds than cocos2d-x

This question is regarding Project Architecture and workflow. I have an installation of cocos2d-x and Cocos Studio with Cocos Framework ( version 3.6). I carried out different build tests with hello w …
Abhishek Deb's user avatar
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Cocos framework gives large Android builds than cocos2d-x

okay, its been a while since anyone answered the question and finally i figured it out myself. The pre-compiled headers does not require the user to build all the engine source code from scratch ( a …
Abhishek Deb's user avatar