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Box2D is an open-source rigid-body 2D physics simulation library for games, written in C++, with ports in various languages

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Checking if Body is surrounded by other Bodies

Floodfill from the castle. If the fill reaches an edge of the map: castle is not surrounded by walls If the fill does not reach the edge of the map: castle is surrounded by walls Alternatively, yo …
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3 votes

Why does my position interpolation code result in "jumpy" motion?

Problem: Your computer can achieve the target fixed physics framerate, but your phone cannot. Solutions: Reduce the physics framerate (Increase FIXED_TIMESTEP). Reduce the physics calculations nee …
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