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Box2D is an open-source rigid-body 2D physics simulation library for games, written in C++, with ports in various languages
0
votes
Checking if Body is surrounded by other Bodies
Floodfill from the castle.
If the fill reaches an edge of the map: castle is not surrounded by walls
If the fill does not reach the edge of the map: castle is surrounded by walls
Alternatively, yo …
3
votes
Why does my position interpolation code result in "jumpy" motion?
Problem:
Your computer can achieve the target fixed physics framerate, but your phone cannot.
Solutions:
Reduce the physics framerate (Increase FIXED_TIMESTEP).
Reduce the physics calculations nee …