Skip to main content
Search type Search syntax
Tags [tag]
Exact "words here"
Author user:1234
user:me (yours)
Score score:3 (3+)
score:0 (none)
Answers answers:3 (3+)
answers:0 (none)
isaccepted:yes
hasaccepted:no
inquestion:1234
Views views:250
Code code:"if (foo != bar)"
Sections title:apples
body:"apples oranges"
URL url:"*.example.com"
Saves in:saves
Status closed:yes
duplicate:no
migrated:no
wiki:no
Types is:question
is:answer
Exclude -[tag]
-apples
For more details on advanced search visit our help page
Results tagged with
Search options not deleted user 22803

A game development library based on the Python programming language. It wraps SDL for easy use alongside Python.

0 votes

How can I make smoother upwards/downwards controls in pygame?

In pygame you can check the unbuffered key state (not PRESSED/RELEASED events, but whether a key is CURRENTLY pressed) like so: keys = pygame.key.get_pressed() my_speed = 0 if keys[pygame.K_a]: my_speed …
opatut's user avatar
  • 291
2 votes
Accepted

Pygame Tile Based Character movement speed

Basically what you are probably looking for is a little timer which counts down the time until the next move is possible after a move was done. Like so (not tested, replace w_key_pressed etc by the pr …
opatut's user avatar
  • 291