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This tag should be used for questions on the management of scenes (in the game engine) , across any platform. Note that the tag of the platform you are using needs to be added also.

4 votes

How to design the scenarios in a platform game?

Most levels in 3D platformer games are built on a 3D grid. The old Tomb Raider games are very obvious about this. (Press forward and the character moves one square every time, you know you can jump 3 …
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